HOLLOW is a horizontal platformer about momentum and depth.

You run. You jump. You dash — twice, mid-air — and the charges refill only when you land. Every gap is a decision: spend both charges now, or save one in case you miss?

24 screens. 4 zones. 3 checkpoints. No text, no tutorial. The cave teaches.

Controls:

  Arrow Keys / WASD — move

  Space / W / ↑ — jump

  Shift / Z — dash (2 charges, refill on landing)

Mobile: on-screen buttons.

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